“All I ever wanted to do was escape into this magical world where for once I don’t have to act a certain way because I’m Black, and where I don’t have to answer certain questions because I’m the Black authority in the room, and where if I do something that’s not stereotypically Black, I’m different.” ― Brittney Morris, Slay
Representation matters: in the literature we read, the movies we watch, and even the video games we play. And I am grateful that in present times, our youth can see so much of themselves in the entertainment they consume. I am constantly in awe of authors who introduce us to characters and plots that we can so easily relate to. One author in particular, Brittney Morris, masterfully weaves together stories and characters that readers can FEEL. She consistently creates characters that stick with us long after the read is over.
Today, I share an author Q&A with said esteemed author, Brittney Morris. Here, she discusses what inspires her stories, video-game writing, advice to aspiring authors, and briefly touches on the paperback release of The Jump. Read below to learn more about Brittney Morris.
INTRODUCTION TO BRITTNEY MORRIS
Brittney Morris is the bestselling author of SLAY, The Cost of Knowing, Marvel's Spider-Man: Miles Morales - Wings of Fury, and The Jump. She also writes video games and has contributed to projects such as The Lost Legends of Redwall, Subnautica: Below Zero, Spider-Man 2 for PS5, and Wolverine for PS5. Brittney is an NAACP Image Award nominee, an ALA Black Caucus Youth Literary Award winner, and an Ignite Award Finalist. She has an economics degree from Boston University and spends her spare time reading, playing video games, and not doing enough yoga.